
The background white/green is open ground, the red is buildings, the pink is thorny black vegetation, and the gray is rubble. Height of each building is d20 stories.
A Hunting ground for a senile mimic
B 25' deep pit 10' diameter
C Peach orchard
D Unstable ruin
E Clan: 80 Orcs 20 male 20 female 36 young
F Clan: 140 Orcs 35 male 35 female 63 young
G Pitfall
H Infestation of giant rats
I 11 Dead magic zone--70' radius and an ancient exposed basement 5' long, 5' wide, 10' deep
J Greenish trickling stream with insect swarm
K Hunting ground for a giant black widow spider
L 2 open pits: one is 30' deep pit 20' diameter , the other is 25' deep and 5' diameter
M Pretty flowers that, if picked, act as shriekers
N Ancient exposed basement full of rainwater--if you drink it then save vs poison or contract a disease 20' long 10' wide 10' deep
O Good spot for an ambush (but currently unoccupied)
P Active excavation--a bunch of organized people from nearby digging
Q Ditto, but it's also currently an empty zombie lair
R Giant rat infestation
S Clear pool 8' diameter where a boar and a giant weasel are drinking
T Pitfall
U Unstable ruin
V Ancient well
W Good spot for an ambush (but currently unoccupied)
X Ancient excavation with a black pudding lurking in it
Y 3o' mushroom w/40' cap smelling of cinnamon. Poisonous. No save.
Z Ancient well
Anyway, your assignment: Make Rem more interesting.
Add a comment adding something, or expanding on the relationship between things that are already there. Don't try to build Rem in a day, just add one detail that makes this place a wee bit more fun.
Read the comments before yours first--there may be something there you can build on...and feel free to stop by again later after some details have built up.
Also, feel free to end your comment with an incomplete sentence for the next participant to add something, like "the coffin is full of rusty...".